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 »  Home  »  Xbox  »  Max Payne (Classic Review)
 »  Home  »  Xbox  »  Xbox Reviews  »  Max Payne (Classic Review)
Max Payne (Classic Review)
by Michael McNutt | Published  11/06/2005 | Xbox Xbox Reviews
This article has not yet been rated.
GameNutts Score Category Scores
8.3
Story Score:  8/10
Gameplay Score:  33/40
Multiplayer Score:  N/A
Graphics Score:  15/20
Sound Score:  10/10
Captivation Score:  9/10
Genre: Action
# of Players: 1
Online Play: No
ESRB Rating: M - Mature
Released: 12/12/2001
 

Story

  • You play as Max Payne, a member of the NYPD.
  • The beginning starts by showing Max at the top of the building proclaiming, “They’re all dead! Every last one of them.”
  • From there the story backs up two days to when Max comes home to learn that his wife and kid had been brutally murdered.   MaxPayne_01
  • Narrated by Max, you relive the most desperate, dark, and trying times of Max’s life as he is hell bent on revenge and retribution.
  • The story, which is now the main reason to play the game, is told in a very artistic comic book style.
    • Cut scenes amount to still images complete with dialogue bubbles, storyboarding, and cell shading.
    • All of the cut scenes are well narrated by Max in a very melodramatic way with the occasional story character adding situational voice acting.
  • Overall the gritty film-noir inspired story is a blast to play through with twists and turns and satisfying revenge.

 

Gameplay

  • The gameplay in Max Payne is now a bit dated, but it is still fun.
  • Unfortunately there is no multiplayer, so it’s a strict single player experience.
  • The game follows a pretty generic formula of entering an area, shoot everyone around, and repeat.
    • On rare occasions you will be forced to sneak around or find your way out of a maze, but for the most part it’s all run and gun.
  • Most enemies like to pop-up from around corners, behind closed doors, and any other place where they can have the element of surprise.
  • The enemy AI is built to adjust but doesn't seem too complicated. MaxPayne_02
    • The game uses a self adjusting skill level system that will alter the enemy AI to the skill of the player.
      • I don’t know if it worked, but I felt that the game was neither too hard nor too easy.
    • Enemies still seemed to lack a bit when it comes to finding cover.
      • More often than not, once they spot you they will charge your position, allowing you to take cover or use the environment to your benefit.
      • Later in the game, the enemies do become better shots forcing you to also be better with your aim.
  • After beating the game once, new gameplay modes will unlock.
    • “Hard-Boiled” is a more challenging version of the game.
    • If you complete “Hard-Boiled” and still want a challenge, then “Dead on Arrival” is the mode for you.
      • Here headshots are key.
      • Also, saves are limited to seven per map.
    • “New York Minute” is another type of challenge, where each level runs on a timer.
      • Killing bad guys buys extra time.
  • Regardless of how hard the game is, the Xbox version allows for saves anywhere in a given level. (Except for the previously mentioned “Dead on Arrival” mode).
  • But what Max Payne is really known for, is the inclusion of “Bullet Time”.
    • “Bullet Time” can be skillfully used to slow down time ala “The Matrix” to give Max an advantage.
    • Use it to shoot while dodging, or when you blast through a door that obviously has enemies behind it.
    • “Bullet Time” is an extremely fun and satisfying technique, that has been copied numerous times since.
  • Besides having “Bullet Time”, the controls of the game are very smooth and accurate. MaxPayne_03
    • The default settings are very good, but the game does allow for plenty of adjustments
    • Aiming can be turned to manual or auto lock.
    • Auto Weapon Change, always puts the best weapon in Max’s hand when picked up.
    • Tips can be turned on to show how to use different items or weapons.
    • The deadzone for the analog sticks can be adjusted so that you only look where you deliberately want to.
    • Even the crosshairs can be turned off, resized or changed in color.
  • The game features a decent list of hardware that Max can find and use.
    • Berettas (Can dual wield)
    • Desert Eagles
    • Pump Action Shotguns
    • Sawed-Off Shotguns
    • Sniper Riffle
    • Ingrams (Can dual wield)
    • Grenades
    • Molotov Cocktails
    • Painkillers (restore health)
  • Overall, there isn’t a lot of depth to the gameplay of Max Payne, but what is there is a fun filled, well paced action shooter.
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