| Ossu! Tatakae! Ouendan! (Import) |
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GameNutts Score |
Category Scores |
| 9.8 |
| Story Score: |
10/10 |
| Gameplay Score: |
39/40 |
| Multiplayer Score: |
10/10 |
| Graphics Score: |
19/20 |
| Sound Score: |
10/10 |
| Captivation Score: |
10/10 |
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| Genre: |
Rhythm |
| # of Players: |
1-4 |
| Online Play: |
No |
| ESRB Rating: |
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| Released: |
7/28/2005 |
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Game Story - Ouendan doesn’t really have a storyline.
- You play as a group of three male cheerleaders traveling across the town helping citizens in trouble.
- This leads to some pretty odd stories in the city. For example:
- A young boy tries to win a game of basketball to impress his prospective girlfriend.
- Two bumbling cops try to save the city from a robot invasion.
- A conductor is trying to hold in his diarrhea on the bullet train.
- Each of the 15 stages has its own unique song and story, told in an ‘active manga’ format.
Gameplay - Gameplay is where Ouendan really shines.
- We haven’t seen much of anything like this before, and the only comparison thinkable would be to say that it’s like DDR with a stylus.
- It’s controlled strictly with the stylus, which you must use to poke, drag, and swirl to the beat of the music.
- Symbols pop up on the screen one after another, and you need to hit them at the right time, which is determined by a larger circle that slowly closes around each symbol.
- It’s not like the scrolling arrows of DDR.
- There is also a symbol which requires you to drag a ball across a line back and forth at the correct pace.
- Every once in awhile, you get the giant swirly symbol. You need to spin a wheel as fast as you can until you get enough spins to get through it.

- Whether you make it through each stage or not is determined by a health bar of sorts.
- If you miss too many beats, or can’t keep up with the rhythm, you lose a ton of health, while hitting everything correctly gains you a little extra.
- The point of the game is to get the highest score possible.
- The amount of points you get depends on how many consecutive symbols you’ve hit, and how accurate you’ve been.
- Your accuracy is decided by comparing the circle closing around each symbol—the closer it is to exactly matching the size of the symbol, the more points you get.
- As you finish a certain number of stages (the number varies), you unlock more.
- Only qualm is that sometimes it’s hard to see where you need to go next because your hand can get in the way of the screen.
- They’ve tried to make this easier by placing a dotted line between moves, but it doesn’t always help.
- The game starts off fairly easy, but gets progressively harder and harder, until it reaches the levels of near-impossibility.
- It’s a really fun pick-up-and-play kinda game that you’ll never get bored of.
Multiplayer - This mode consists of competitive multiplayer games, with the winner determined solely on the score/ranking you receive at the end of each stage.
- The muliplayer function uses the DS’ Wi-Fi capabilities, but is not playable online like some of the more recent games.
- The game only requires one card for 2 player games, but you need more copies of the game if you want to play with 3-4 people.
- There is no difference between single-card and multi-card versions of multiplayer.
- If you’re getting tired of the single player mode, multiplayer will keep you entertained for much, much longer.
Graphics - The graphics aren’t really a big part of this game, as you’re probably paying too much attention to the circles flashing across the screen to be gawking at the visuals.
- At the beginning of each level, a cute (or kind of disgusting) story is told over the two screens through very well drawn manga scenes.
- While the song is going and you’re tapping away, there’s usually a bit of manga action happening on the top screen, and just a basic background with your three cheerleaders dancing on the bottom screen.
- For what the game is, the visuals are quite well done and entertaining.
Sound  - Another very high point for the game.
- Because its music based, it’s guaranteed that there are going to be some interesting songs to play with.
- All 15 songs (most are covers) really fit the style of the game, and the gameplay wraps around them well.
- The sound was really high-quality, with very little crackling or other artifacts, which is surprising coming from the usually sound-impaired DS.
Captivation - The game has an endless amount of replay value.
- You could play for hours and hours on end, mastering each song and completing all the difficulty levels, and not be the slightest bit bored.
- It never gets tiring, and that’s something very few games can accomplish these days.
- There are 4 difficulty modes.
- You start off with Normal & Easy, and eventually unlock Hard and Very Hard.
- Each difficulty mode is quite short.
- They average a few hours each, but it depends on how well you play.
- I wish there were more songs, but I can’t complain much considering how amazingly fun this game is overall.
Final Thoughts  - Positives:
- This game supplies fun in an endless amount, and you’ll be glad you decided to pick it up.
- All the songs are great, and the game pumps out a surprisingly high quality sound for the DS.
- Negatives:
- Main story is a bit short.
- If you don’t know Japanese, the game loses some of its charm.
- Do to the odd nature of Ouendan, I can almost guarantee we will never see it in North America, which is really too bad.
- Being an import, it’s quite pricey (you’d be lucky to find it for under $40 US), but truly worth every penny.
Bottom Line- This is a must own for anyone who has a DS.
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