| Me & My Katamari |
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GameNutts Score |
Category Scores |
| 7.9 |
| Story Score: |
5/10 |
| Gameplay Score: |
38/40 |
| Multiplayer Score: |
7/10 |
| Graphics Score: |
12/20 |
| Sound Score: |
7/10 |
| Captivation Score: |
10/10 |
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| Genre: |
Puzzle |
| # of Players: |
1-4 |
| Online Play: |
No |
| ESRB Rating: |
E - Everyone |
| Released: |
3/21/2006 |
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Game Story - You play once again as the Prince who is on vacation with the Royal Family on Earth.
- A giant wave comes crashing over the Isles of Paradise casting a variety of animals out to sea.
 - Eventually each animal will cross paths with the Prince and King and tell them their tales of woe.
- After each animal makes a request for a particular type of island the King leaves it up to the Prince to roll the Katamari and make a replacement island for the animal.
- The story is quite simple and has the same rebuilding aspect of the first one.
Gameplay - There is a tutorial mode where you can learn the different actions of the katamari.
Rolling | Prince Look | Braking | Royal Look | Shifting | Dash | Charge ‘n Roll | Quick Turn | Lock On | |
- You play in the realm Prince Island which consists of fourteen areas:
- Collection – Take a look at the collection of objects you’ve rolled up.
- Presents – Here’s where you can try on presents you’ve found.
- Slingshot – Begin a Task. The slingshot will fling you right where you need to go.
- Ranking Board – The speed with which you rolled an object up, the size of the object and other aspects are converted to a score and saved here.
- Data – Save or load game data using a “Memory Stick Duo” or “Memory Stick PRO Duo”.
- Royal Photo Album – View snapshots from everywhere you’ve been.
- View Islands – Take a look at the islands you’ve created by taking a ride in a hot air balloon.
- Network Table – Start Multiplayer mode (Adhoc mode) as the host.
- Sound – Adjust the volume of music and sound effects.
 - Network Records – View a log of dates, rankings, and other data recorded from your multiplayer battles.
- Seaside Memorial – Watch movies and listen to music from the game.
- Name – Change the name of your island to anything you wish.
- Network Raft – Join a Multiplayer mode hosted by another player.
- Soup Bowl – Travel to other islands by pressing the L or R button.
- Besides the Prince Island you can also travel to two other islands:
- Beanstalk Island – Switch the character you control to a cousin or other relative you’ve rolled up during the game.
- Volcano Island – You’ll find the animals gathered here are a little different from the ones that come to Prince Island. They’ll ask you to do special things.
- When starting in an area the King will explain the rules for creating each island.
- Typically this is just a size and time limit, but occasionally there are special requirements.
- The screen is comprised of five pieces of information.
- Target Size – The diameter the katamari needs to be to clear the stage.
- Current Katamari Size – The current diameter of the katamari.
- Object Just Rolled Up – The name and image of the most recently picked up object.
- Character – The image of the character you’re currently controlling.
- Time Limit – The time remaining until the stage ends.
- A warning image will appear when a moving object approaches that is to large to be rolled up in your katamari. This image will appear in place of the Object Just Rolled Up.
- Once you are let loose on a stage you will have to roll your katamari over a variety of objects in the world.
- Rolling over objects will stick them to your katamari if they are not too big.
- If the object is too big then your katamari will bounce off of it and the impact may knock a few pieces loose from your katamari.
 - As you collect more and more objects your katamari will dynamically get bigger allowing you to roll objects up of a bigger size.
- You start the game very small having to roll up items like: tacks, paperclips, strawberries, and shoes.
- As you progress in the game, you will soon be rolling up cats, cars, trees, and more.
- One fun aspect about rolling things up is being smart in doing so.
- For example, if there are a lot of rats circling in the room, you can roll up a nearby piece of cheese, and just watch as all the rats come after you.
- If the rats are too big to roll up, then they will charge into you causing pieces of your katamari to go flying and for it to loose size.
- However, if you are big enough, then you will get the satisfaction of watching several rats run squealing into your katamari.
- While rolling your katamari in an area you can find a “Royal Present” hidden somewhere in the stage.
- If you can keep the present in your katamari until the time runs out, you will obtain the item.
- Once obtained, you can equip the item on the Prince Island from the Presents area.
- Presents are separated into three categories and change depending on if you are playing with the Prince or a Royal Cousin.
- The categories are:
- Head gear (hair or hats)
- Masks
- Clothing.
- Also while rolling your katamari through an area you can find “Royal Cousins” hidden throughout the stages.
- Once a cousin is found and a stage is completed they are transferred to Beanstalk Island where they can be selected later.
- You can aim to collect all the objects in the game.
- There are a number of items in the world of Me & My Katamari.
- All the items are grouped into categories such as:
 - Fruit
- Office Supplies
- Nature
- Living Creatures
- Each group can have over a hundred items of various sizes.
- Part of the fun of the game is playing it over and over just to find every item you can collect.
- Stages end when the time runs out. You are then met by the King who will tell you that he is pleased with your progress or that you could’ve done better.
- After each stage is completed you have the option of saving your island, or turning it into rocks.
- You are then returned to the Prince Island, where you can select the next stage or play a previous one again.
- The game controls could have been simplified in order to make gameplay more fun.
- To roll in any direction you must use the directional pad and either the triangle, x, or square buttons.
- Why couldn’t you just use the directional button alone?
- Using the additional buttons only unnecessarily complicates gameplay..
- Also there could’ve been more stages. You cycle through about 3 or 4 of the same ones time after time.
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